This is a short, simplified set of brevity terms you may encounter playing combat flight simulators. It is not an exhaustive list of all real world brevity. It is also designed to balance accessibility and real-world accuracy.

ABORT

Terminate action prior to execution, especially terminating an attack prior to weapons release.

Eagle 11 is preparing to execute a close air support attack when the JTAC calls out “Eagle 11, ABORT ABORT ABORT!” Eagle 11 terminates the attack and breaks off without releasing weapons.

ACTION

Initiate a briefed attack or maneuver.

ACTIVE

In reference to an emitter: The named emitter is emitting at the stated location or along the stated bearing.

ALPHA CHECK

Request for bearing and range from aircraft to a specific point.

Eagle 11 pushes to the strike channel and contacts the controller. “Magic, Eagle 11 checking in as fragged, request alpha check bullseye.” Magic responds with a bearing and range “Eagle 11, contact, alpha check bullseye 144/28.”

ANCHOR

To orbit around a specific point, or to be in a turning fight around a specific point.

The flight lead called out “Eagle flight, anchor rock.” The flight turned to orbit around the ROCK waypoint listed on their kneeboard card.

Eagle 11 merged with the hostile and began a two-circle dogfight. “Eagle 11 anchored bullseye 024/20!” the pilot called out.

ANGELS

Height of a friendly aircraft in thousands of feet above mean sea level. Never used for non-friendly aircraft.

ANYFACE

Substitute for friendly command and control callsign if the callsign is not known.

ARIZONA

Aircraft has no antiradiation missiles remaining.

AS FRAGGED

As planned/briefed/scheduled. Short for “As in the fragmentary order (FRAGO)”

ATTACK

Aircraft are committed to attacking a specific ground target. Not for use in close air support engagement.

AUTHENTICATE

Request or response to a coded challenge.

AVALANCHE

Friendly forces need reinforcement at a stated location.

AWAY

Release of quantity and type of weapons.

Eagle 11 released two bombs and calls out “Eagle 11, 2 pigs away, bullseye 232/15.”

AZIMUTH

Direction to threat.

BAD MAP

An air to surface radar map is unusable due to terrain shadows or poor image quality.

BANDIT

An air contact which has been positively identified as an enemy but engagement is not necessarily authorized under the rules of engagement. Often incorrectly used as a synonym of HOSTILE in video games.

BANZAI

Decision during a Beyond Visual Range (BVR) timeline to maneuver into Within Visual Range (WVR). In other words, decision to charge into a dogfight.

BAT

A friendly glide bomb (e.g. JSOW, SDB).

BEAM

Describes a radar contract moving within 60-110 degress angle of trail or 70-120 degrees angle from nose. In other words, a contact facing somewhat perpendicular to you.

BEAM RIDER

BENT

System is inoperative. In other words, synonym for “broken.” Opposite of SWEET.

BERETTA

Aircraft is out of or unable to employ remaining air to ground ordnance, excluding the gun.

BIG STICK

Friendly long-range surface to air missile.

BINGO

Pre-briefed amount of fuel needed to recover. Typically includes fuel needed to return to base, then divert to an alternate airbase, plus some extra time for safety. However, the exact parameters may vary by mission.

BIRD

Friendly surface to air missile.

BITTERSWEET

Potential friendly fire (blue-on-blue) or blue-on-neutral incident.

BLACKOUT

Turn off all external lights.

BLIND

No visual contact with a friendly aircraft, ship, or ground position. Opposite of visual.

BLOW THROUGH

When entering a merge in air to air combat, to continue ahead at the merge and do not become anchored with the target.

BLUR

Radar is being jammed.

BOGEY

An air contact whose identity is unknown. Often incorrectly used as a synonym of BANDIT or HOSTILE in video games.

BOGEY DOPE

Request for information about nearest or indicated closest group. Response typically includes bearing, range, altitude, aspect, and other fill-ins.

BOX

In a PICTURE call, labels groups as in a square formation.

BRAA

Bearing, Range, Altitude, Aspect. Typically communicates direction and distance from a friendly aircraft to a contact.

BRACKET

To manuever to opposite sides of a target, either horizontally or vertically; a “pincer maneuver”

BREAK

Perform an immediate maximum performance turn in the indicated direction.

_Eagle 12 saw the AAA guns start blasting at the flight lead. “1, BREAK RIGHT!” The lead immediately evaded towards the right.

BREAK AWAY

Instruction from a tanker to a receiving aircraft to immediately separate from the tanker. Typically called out if there is a risk of a collision.

BRUISER

Friendly air-to-ship weapon with less than 100 nautical miles of range.

BUDDY LASE

One aircraft using a designating laser to guide weapons or sensors from another aircraft.

BUDDY LOCK

Response to a spike or buddy spike; radar is locked to a known friendly aircraft.

BUDDY SPIKE

Radar Warning Receiver (RWR) indication that a friendly aircraft has locked on.

In combat flight simulators, many players prematurely panic when this happens and yell “BUDDY SPIKE” or “BUDDY BUDDY BUDDY”; in real life, locking onto a friend is routinely used to obtain positional and velocity information and make it easier to rejoin a formation.

BUGOUT

Separate from an engagment with no intent to reengage or return.

BULLSEYE

A pre-briefed reference point, or a bearing and range from that reference point to an object.

BUSTER

To fly at maximum sustained speed.

“Eagle 11, we need you to buster over to Mosul, we have troops in contact requesting support.” EAGLE 11’s pilot pushed the throttle up to MIL and turned for Mosul.

BUTTON

Radio channel.

CAP

Noun: Combat Air Patrol, i.e. establishment of fighters in a location to monitor for and be prepared to engage air threats.

Verb: To establish a Combat Air Patrol over a location.

CAPTURED

An object has been acquired and is being tracked.

CEASE

Discontinue the stated activity.

CHAMPAGNE

In a picture call, labels three groups where two are leading in front and one is in trail behind.

CHARLIE

Signal to land on a ship. If a number is suffixed, delay by that many minutes.

CHEAPSHOT

Active missile shot terminated before missile went active.

CHECK

To turn to a new relative heading.

“CHECK 15 LEFT” called the flight lead. The flight turned to a new heading 15 degrees to the left.

CHECK CAPTURE

Target is no longer tracked by sensor.

CHECK DATA

You have a new message (e.g. over datalink).

CHECK FIRE

Pause fire.

CHECK FOCUS

Sensor is out of focus.

CHERRY

Landing zone has more enemy activity than briefed risk tolerance.

CHERUBS

Height of a friendly aircraft in hundreds of feet above ground level.

CHICK

Friendly aircraft on a safe mission.

CHRISTMAS TREE

Turn on all external lighting.

CLAM

Stop emitting.

CLEAN

No sensor information. Does not imply there are no contacts, just that they do not appear on sensors.

CLEARED

Authorized.

CLEARED HOT

Authorized to attack (CAS type 1 or 2).

CLEARED TO ENGAGE

Authorized to attack (CAS type 3 or air-to-air).

CLOAK

Switch from normal external lighting to covert external lighting requiring night vision.

CLOSING

Decreasing separation.

CLOVER

Call for a helicopter to establish a cloverleaf attack pattern.

COLD

Facing away.

COMEBACK

Reverse course.

COME OFF

Manuver to deconflict flight paths or to reestablish a supporting position.

COMMIT

Intercepting an air contact.

CONS

An airctaft that is producing contrails.

CONTACT

Sensor information at a position (e.g. a reference point, a radar return)

CONTINUE

Continue present manuever.

CONTINUE DRY

Continue present manuever without authorization for ordnance release.

COVER

Establish posture to engage a threat.

COVEY

CRANK

Manuever in the given direction while continuing to maintain sensors on target.

DASH

Indicates an aircraft’s position in a flight.

DATA

Message or information available on datalink.

DEADEYE

Laser designator is inoperative.

DECLARE

Request to identify a contact as FRIENDLY, BOGEY, HOSTILE, NEUTRAL, UNABLE, or FURBALL.

DECLUTTER

Remove symbols from a display to better see an object of interest.

DEFENDING

Aircraft is maneveruing defensively in reaction to a threat.

DEFENSIVE

Aircraft is under attack, defending and unable to support.

DELOUSE

To detect, identify and engage a contact trailing a friendly.

DIRT

Radar Warning Receiver (RWR) indicates a surface threat in search mode.

DIRTY

Aircraft is in a high drag configuration, e.g. in landing configuration or with external stores.

DIVERT

Proceed to alternate airbase.

DOG

Towed decoy.

DOUBLE TAP

Shoot two air to air missiles per target.

DRAG

Contact is moving 0-60 degrees trail angle or 120-180 degrees nose angle. In other words, contact is facing kinda diagonally away from you.

DRIVE-BY

Threat aircraft systems observed in use.

DROP

Stop monitoring specified contact and return to serarch.

DUSTOFF

Military medical aircraft.

ECHELON

ECHO

ELEVATOR

EMPTY

ENGAGE

ENGAGED

ENGAGEMENT COMPLETE

EXPECT HOLLOW

EXTEND

EYEBALL

EYEBALL NARROW

FADED

FAKER

FALCON

FAN TACK

FARM

FAST

FATHER

FEELER

FEET

FENCE

FERRET

FLANK

FLASH

FLASHLIGHT

FLAVOR

FLOAT

FLOCK

FLOW

FLY-BY

FOREST

FOX

FOX MIKE

FOX THREE/TWO/ONE SHIP

FRIENDLY

FUEL STATE

FULL

FUMBLE

FURBALL

FUZZY

GADABOUT

GADGET

GATE

GENESIS

GENEVA

GENIE

GIMBAL

GINGERBREAD

GO ACTIVE

GOALIE

GOGGLE

GOGGLES

GOODWILL

GOPHER

GORILLA

GRANDSLAM

GREEN

GREYHOUND

GRIDIRON

GROUP

GUIDE

GUNS

HANDSHAKE

HARD

HEADBUTT

HEADS UP

HEAVY

HIGH

HIT

HOLD DOWN

HOLD FIRE

HOLDING HANDS

HOLLOW

HOLSTER

HOME PLATE

HOMING

HOOK

HOOTER

HOSTILE

HOT

HOTDOG

HOTEL FOX

HOUNDDOG

HUSKY

ICE

ID

IDLE

IMPACT

IN

INDEX

IN PLACE

INSPECT

INTERROGATE

IN THE BLIND

IN THE DARK

INTRUDER

INVESTIGATE

JACKAL

JAM

JAMMER

JELLO

JESTER

JINK

JOINED

JOKER

JONESING

JUDY

KICK

KILL

KNOCK-IT-OFF

KOBE

KRAKEN

LADDER

LAME DUCK

LASER ON

LASING

LAST

LEAD-TRAIL

LEAKER

LEAN

LEANING ON

LEEROY

LEVEL

LIGHT

LIGHTS

LIGHTBULB

LINE ABREAST

LINER

LOCKED

LONG RIFLE

LOOKING

LOST LOCK

LOW

LOWDOWN

MAGNUM

MANEUVER

MAP

MAP COMPLETE

MAPPING

MARK

MARKPOINT

MARSHAL

MATCH

MATE

MELD

MERGE

METALLICA

MICKEY

MIDNIGHT

MILLER TIME

MINIMIZE

MIRROR BEAM

MONITOR

MOON BEAM

MOSQUITO

MOTHER

MOVER

MUD

MUSIC

NAILS

NAKED

NEGATE

NEGATIVE LASER

NEUTRAL

NEW PICTURE

NO FACTOR

NO JOY

NOTCH

OCCUPIED

OFF

OFFSET

OPENING

OUT

OUTLAW

PACKAGE

PACMAN

PADLOCKED

PAINT

PANCAKE

PARROT

PASSING

PEDRO

PEPPER

PHANTOM

PICTURE

PIG

PIGEONS

PILLOW

PINBALL

PINCE

PING

PINNACLE

PINPOINT

PITBULL

PITCH

PLAYMATE

PLAYTIME

POGO

POINT

POND

POP

POPCORN

POPEYE

POP-UP

POSIT

POST ATTACK

POST HOLE

POSTURE

PRESS

PRINT

PULSE

PUMP

PUPPIES

PURE

PUSH

PUSHING

QUAIL

RACKET

RANGE

RAYGUN

RECYCLE

RED

REDWOOD

REFERENCE

REFINE

REMINGTON

RENEGADE

RENT

REPORTED

RESET

RE-STAKE

RESUME

RETROGRADE

RIDER

RIFLE

RIPPLE

ROBBER

ROGER

ROLEX

ROOSTER

ROPE

ROTATOR

ROVER

RUMBA

SADDLED

SAM

SAME

SANDWICHED

SATURATED

SAUNTER

SCAN

SCORPION

SCRAM

SCRAMBLE

SCRUB

SEAD

SEPARATE

SEPARATION

SET

SHACKLE

SHADOW

SHIFT

SHOOT

SHOOTER

SHOPPING

SHOTGUN

SHREW

SICK

SIDE KICK

SILENT

SINGER

SINGLE

SKATE

SKINNY

SKIP IT

SKOSH

SKUNK

SLANT

SLAPSHOT

SLEDGEHAMMER

SLEW

SLICE

SLIDE

SLIP

SLOPE

SLOW

SMACK

SMASH

SMELL

SMOKE

SNAKE

SNAP

SNAPLOCK

SNEAKER

SNIFF

SNIPER

SNOOZE

SORT

SORTED

SOUR

SPADES

SPARKLE

SPIDER

SPIKE

SPIN

SPITTER

SPLASH

SPLIT

SPOOFER

SPOOFING

SPOT

SPREAD

SPUR RIDE

SQUAWK

SQUAWKING

SQUIRTER

STACK

STAKE

STANDOFF

STARE

STATUS

STEADY

STERN

STIFF ARM

STINGER

STRANGER

STRANGLE

STRENGTH

STRIPPED

STROBE

STROKE

SUNRISE

SUNSHINE

SUPPORT

SUPPORTING

SUSPECT

SWEET

SWEPT

SWITCH

SWITCHED

TAG

TALLY

TALON

TARGET

TARGETABLE

TARGETED

TECHNICAL

TEN SECONDS

TERMINATE

TESLA

THREAT

THROTTLES

THUMP

TIED

TIGER

TIMBER

TIMECHECK

TIMEOUT

TOGGLE

TORCH

TOY

TRACK

TRACKING

TRACK NUMBER

TRASHED

TRAVEL

TRESPASS

TROJAN

TSUNAMI

TUMBLEWEED

TWEET

UNABLE

UNIFORM

VACANT

VAMPIRE

VANISHED

VECTOR

VERY FAST

VERY SLOW

VIC

VICTOR

VISUAL

WAGON

WALL

WARNING

WATCHING

WAVE

WEAPONS

WEDGE

WEIGHTED

WHAT LUCK

WHAT STATE

WIDE

WILCO

WINCHESTER

WOOD

WOOFER

WORDS

WORK

WORKING

YARDSTICK

YELLOW

ZAP

ZIPLIP

ZOOM